Essential Console Commands. I wanted to gather some of the basic console commands around for everyone to be easily accesible in one thread. The list is far from finished and I would be glad if others contribute. To enable console, set the developer console to enabled in game menu. Commands can be chained using " ; ".
R-Aimbot v1.0 – один из самых лучших Aimbot для CS 1.6. Все функции чита: Aimbot, AutoAim, KnifeAim, AutoWall, AutoShoot, AutoPistol, Team, NoRecoil. Скачать Анти-отдача, Анти-разброс - No Spread + No Recoil (MyAC), ни « ВАК» VAC, « Стим » Steam так же безразличен к этому читу! Последняя( Steam) Статус античита: - Undetected Coder: - Optix Функции чита : Aimbot: - Enable - Autoshoot - Enemies Only - Silent Aim. Vegas Pro, Counter Strike Source (NON STEAM) Download, ЧИТ / CHEAT - http:/ /goo.gl/j4hlsR Counter-Strike 1.6 от Русского Мясника.
No Recoil CFG для CSS V34 AND V84. deathcore2013 HvB 188.8.131.52: 27015 css v34 HvB 184.108.40.206:27017 css v84(no- steam).
Example: bind x "sv_cheats 1; z_spawn boomer; z_spawn hunter; z_spawn smoker; z_spawn mob; sv_cheats 0; vocalize playerhurrah;". will toggle cheats on/off and drops you a pretty surprise when X key is pressed. You can store your commands in a "autoexec. cfg" or "myCommands.
cfg" file you create in a text editor like Notepad and put it in C:Program FilesSteamsteamappscommonleft 4 deadleft4deadcfg. It will get executed when your server runs. You can also execute a particular config file, e. "die. cfg", by using "exec die.
cfg" in the console. thirdpersonshoulder - toggles character view mode (bugged shotgun sounds). bind <key> "<action>" - binds an action / multiple actions to a key.
example: bind x "vocalize smartlook" (very handy in game). kick <character> - kicks the selected character from the game. example: kick Zoey (getting rid of the bots). sb_add - fills empty bot slots with fresh bots (spawns kicked bots). crosshair - toggles crosshair visibility - 1337 mode (boolean 0/1). net_graph <number> - shows connection, fps and other info overlay in game ( no overlay 0 - full info 4).
map <name> - loads selected map while in game menu (start with "l4d" to get console hint on map name). changelevel <name> - loads selected map while in-game (start with "l4d" to get console hint on map name). mm_dedicated_search_maxping <value> - as a Lobby Leader, you can specify the max ping values for server search (default 250).
spectate - moves you to the spectator mode (also handy in VS to change autoswitched players back). cl_playerspraydisable - toggles player spray texture visibility (boolean 0/1) - thx to ZENTRiERER <hVn>. voice_recordtofile - starts/stops recording microphone inputs to voice_micdata.
wav in game dir (boolean 0/1). startmovie <parameters> - starts recording the gameplay (explore the parameters in console). example: startmovie testmovie jpg wav jpeg_quality 75. endmovie - stops the recording. record <demoname> - records a demo (.
dem file). stop - (stops demo recording). playdemo <demoname> - replays a saved demo file. demoui / demoui2 - opens up demo playback control interface. disconnect - disconnects you from the server. retry - retries connection to the last server used (bugged atm). status - shows user and other information in console (only usable in-game).
example: team_desired "Survivor Bill". openserverbrowser - opens up the classical server browser. mm_dedicated_force_servers "ip1 ort1" - forces a specific server connection from a lobby leader. noclip - fly mode.
thirdperson - Tomb Raider camera view. god - IDDQD mode (boolean - 0/1). kill - kill yourself with generic damage. explode - kill yourself with explosive damage (same effect as kill). z_spawn <character> - spawns a desired character or mob at your cursor (or parameter "auto" to spawn it out of view, see ex. 2).
example1: z_spawn witch / z_spawn mob. example2: z_spawn "tank" auto. z_common_limit <number> - changes the limit of zombies drawn at one time.
give <item> - equips your character with item or effect desired. example1: give molotov / give ammo / give health (anti-knockdown). example2: give oxygen_tank / give propane_tank / give gas_can. givecurrentammo - refills your current main weapon ammunition. sv_infinite_ammo - current weapon gets infinite ammunition (boolean 0/1).
nb_delete_all - clears all infected, bosses and bots in the area. director_force_panic_event - calls a horde. director_panic_forever - neverending panic event trigger (boolean 0/1). nb_blind - infected become blind (boolean 0/1). cl_drawhud - removes HUD elements from screen (boolean 0/1). boom - spawns an active pipebomb at your feet. fire - spawns an active molotov at your feet.
warp_all_survivors_here - instantly ports everyone to cursor position (handy when the bots are a bit away). sb_takecontrol - you take control of the bot desired. example: sb_takecontrol Bill. z_tank_has_special_blood - changes tank's blood to a darker sample (boolean 0/1). z_gun_kick <value> - adds a kick effect to all the guns. sv_crash - if an admin ever screws with you on a sv_cheats 1 server, use this to crash him. host_timescale <value> - changes the game flow speed (useful for video editing).
cl_glow_blur_scale <value> - controls the halo size around characters/objects, use 0 to disable the glow entirely. sb_dont_shoot - survivor bots will no longer be able to fire (boolean 0/1).
sb_dont_bash - survivor bots will no longer be able to melee (boolean 0/1). ent_setname <name> - sets a name for the targetted entity (even a player). ent_fire <entity> <commands> - executes commands on specified entity (thx to AbyssMaker).
example: ent_fire griefer ignite will set the "griefer" on fire. z_gun_swing_vs_amt_penalty - toggles the melee fatigue VS functionality (boolean 0/1). hidehud <parameter> - hides parts of the HUD. example: hidehud 4 - hides the whole HUD. r_drawviewmodel - toggles visibility of your 1st person view model - eg.
arms, guns. (boolean 0/1). vs_max_team_switches <value> - sets the maximum allowable team switches during a round. Useful Examples. L4D Community Autoexec. A configuration file with many gameplay related improvements, glow pulsing effects, netcode tweaks, thirdperson mode, etc. based on community scripts and updated regularly.
Newest releases along with full info can be found here. Lamb 2 Slaughter fix. achievement_reset L4D_ACHIEVEMENT_INCAP_AFTER_SAFEROOM;. For the people with Lamb 2 Slaughter achievement not showing on their Steam Left 4 Dead stats page, these commands are a working fix. More details here.
many thanks to FredWP. You WILL HAVE TO get this achievement again in-game, but afterwards it will show on the stats page correctly.
thirdpersonshoulder accuracy fix. Bind "insertkeyhere" thirdpersonshoulder;. c_thirdpersonshoulderoffset 0;. c_thirdpersonshoulderaimdist 720;.
c_thirdpersonshoulderheight 10;. cam_ideallag 0;. This centers the wrong aim camera for the thirdpersonshoulder view mode, has to be input to autoexec. cfg. Enhanced red crosshair: (sv_cheats 0). cl_crosshair_alpha "100" (default 255).
cl_crosshair_red "255" (default 138). cl_crosshair_green "0" (default 182). cl_crosshair_blue "0" (default 220). cl_crosshair_thickness "1" (default 2). cl_crosshair_dynamic "1" (accuracy/recoil autosizing - default 1).
This setting WILL stick on game reset. Feel free to edit the colors to your liking ofc. Scoreboard with NetGraph: (sv_cheats 0). bind "TAB" "+sb";. alias "+sb" "+showscores; net_graph 5";. alias "-sb" "-showscores; net_graph 0";. This will toggle a net_graph 5 / net_graph 0 command on TAB press.
Thanks to eram & linfosoma. Also has to be used in autoexec. cfg or else, otherwise the alias binds will be lost on game reset. Joining your OWN/SPECIFIC server: (sv_cheats 0). mm_dedicated_force_servers "server_ip:server_port";. sv_search_key "<yourserverkey>";.
(usable in lobby by a Lobby Leader). connect "server_ip:server_port";. Then press the default "M" key to switch to Infected.
Bots will progress normally through the level and you can own them to your liking. Keep in mind that single player campaign maps don't have zombie ladders visible, however still functional. With "z_spawn" special and normal infected key binds this really turns to sort of a Zombie Dungeon Master. nb_delete_all;. z_spawn hunter;.
to spawn as a Hunter (no need for "give health" after the newest patch). You can find the advanced walljump techniques pioneered by Kaizoku in this thread. A video showing some of the highly advanced jumping can be seen here. You can see a jump curving tutorial here. A Hunter City training map can be downloaded here.
A Hunter Training map (perfect for learning from scratch) to be found here. Character/Item glow: (sv_cheats 0). Variables here. These vars WILL be changed to default values on game reset unless you specify them in autoexec. cfg (l4d/cfg folder). More on this here. Setting these values to 0.
0 will remove the glow completely for a more "realistic" experience. My Glow script: (sv_cheats 0). This script file changes the default glows to much more recognizable and logical ones, original thread and code here. Many thanks to fakyio for the effort.
Creating props: (sv_cheats 1). Prop_dynamic_create;. Prop_physics_create;.
Details here. Rambo mode v1.
5: (sv_cheats 1). sv_cheats 1; nb_delete_all; director_force_panic_event; director_panic_forever 1; callvote ChangeDifficulty Hard; z_common_infected 50; z_gun_kick 1; hidehud 4; vocalize playerincoming;. Enjoy the pain and glory. Personal Rosetta radial command menus: (sv_cheats 0).
Original thread here. A preformatted "Fort Builder" radial menu by Dusty33 here. Achievement progress check: (sv_cheats 1->0). sv_cheats 1; achievement_status; sv_cheats 0;. To check your achievement progress in game.
Failed achievements will be marked "FAILED" in console (unexpectedly). Pitch Black mode (disabling fog): (sv_cheats 1). sv_cheats 1; fog_override 1; fog_enable 0;. Amazing feature, only really usable indoors though (outdoors like Blood Harvest reveal horizon textures).
Incremental demo recording:. Very handy script for game footage recording, can be "downloaded" here. Has to be copied to autoexec. cfg. You can toggle start & stop demo recording with F8 the script uses or change it to something else. Useful Vocalize Samples.
laZee has parsed the data and wrote an incredibly useful Vocalize Command Browser for you - see it here. This should solve out all the "what is the vocalize for this & that" questions. Keep in mind that a lot of those commands are conditioned (require a certain place/event) and will not work universally. You can find most of the working character specific vocalize lines here. Common useful vocalize samples include.